The O(n) Club: Last Stone Weight – Who Knew Smash Bros Was a Heap Problem?
⚡ TL;DR
Want to break rocks like a computer-age gladiator? Take the two heaviest stones, smash them together, toss the leftover shard back in the heap (unless they’re a tie—then just sweep the dust under the memory carpet). Keep going until there’s one or zero stones left. Do it all with Java’s max-heap (a.k.a. PriorityQueue with Collections.reverseOrder()), enjoy O(n log n) runtime, and no, you don’t need a gym membership.
// Java max-heap hack! PriorityQueue<Integer> heap = new PriorityQueue<>(Collections.reverseOrder()); for (int stone : stones) heap.add(stone); while (heap.size() > 1) { int y = heap.poll(); int x = heap.poll(); if (y != x) heap.add(y - x); } return heap.isEmpty() ? 0 : heap.poll();
🧠 How Devs Usually Mess This Up
Step 1: Try brute force. Step 2: Regret. Classic mistakes include:
- The Linear Scan Wasteland: Scanning for the biggest two stones on every turn. It’s O(n²), which means you’ll need more coffee, and your machine needs more patience.
- Forgotten max-heap: Java’s PriorityQueue is a min-heap by default. If you skip
Collections.reverseOrder(), you’ll be smashing pebbles, not boulders. - Zombie Stones: Adding a zero back in when two stones are equal. Please, let the zeros rest.
- NullPointerException Party: Not checking if the heap is empty before polling results in instant crash-and-burn fun.
🔍 What’s Actually Going On
Imagine a gladiator tournament with rocks: the two biggest go head-to-head each round. If they tie, it’s double KO. If not, the leftover chunk goes back for another round. The heap is your MC: it instantly knows who the heaviest contestants are and keeps the brawl moving fast. This is less sorting, more “who gets to lose a chunk next?” Max-heaps handle the drama in O(log n) per battle, so you never have to wait for the popcorn to finish.
🛠️ PseudoCode
- 1. Build a max-heap:
heap = new PriorityQueue<>(Collections.reverseOrder()) for stone in stones: heap.add(stone)Heaviest stone always on top. Just like your favorite muffin.
- 2. Smash until the crowd leaves:
while (heap.size() > 1): y = heap.poll() x = heap.poll() if y != x: heap.add(y - x)Remove the top two stones. If they don’t tie, add the “smashed leftovers.” Rinse. Repeat.
- 3. The Last Stone (or None):
if heap.isEmpty(): return 0 else: return heap.poll()If no stones left, return 0. Otherwise, whatever’s left is your lone survivor.
💻 The Code
import java.util.PriorityQueue;
import java.util.Collections;
public class LastStoneWeight {
public int lastStoneWeight(int[] stones) {
PriorityQueue<Integer> heap = new PriorityQueue<>(Collections.reverseOrder());
for (int stone : stones) heap.add(stone);
while (heap.size() > 1) {
int y = heap.poll();
int x = heap.poll();
if (y != x) heap.add(y - x);
}
return heap.isEmpty() ? 0 : heap.poll();
}
}
⚠️ Pitfalls, Traps & Runtime Smacks
- Must use a max-heap: Forget Collections.reverseOrder() and you’ll be “smashing” the lightest stones—how inspiring.
- No zombies allowed: If y == x, DON’T put zero back. A zeroton doesn’t belong in your heap.
- Don’t blindly poll: Check heap is non-empty before polling. Otherwise, NullPointerException will make an entrance.
- Performance debrief: Each heap operation = O(log n), total = O(n log n). Quick, neat, no spilled coffee.
- Memory low-key warning: Using the heap costs O(n) space—but if you can’t afford that, I hope you’re not storing cat videos either.
🧠 Interviewer Brain-Tattoo
“If your solution isn’t using a heap, your stones are just collecting dust.”